Starting with pre-renewal, classic mechanics, we overhauled the game from the ground up to provide an updated experience without scrapping the original ideals.
Featuring an overarching story, reworked monsters and experience tables, there is increased emphasis on the early and mid-game experiences in order for players to get the most out of all aspects of the game.
By focusing on only the original job classes (up to 2nd jobs) we can provide a more coherent experience that allows for truly enjoyable 1st job classes and balanced 2nd job classes.
While we focus on the original job classes, expect to see many new skills, reworked existing skills, and an entirely new skill tree. Skills trees are heavily revised to offer different playstyles within the original design of the job classes.
Our base mechanics are that of pre-renewal, but with many improvements. We have revised the status system, refinement system, attack speed and stat formulas, cast time reduction formulas, and many other improvements!
Find items with random modifications, experience varying weather conditions, craft tons of new items on the fly, collect monster cards for the Card Captor, and much more!