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Changelog #4 - 2024-11-03


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Insomnia

Insomnia

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Changelog

  • Additions
    • Added in the Crafting Essentials book that is given at the novice tutorial. This book will contain all possible recipes for crafting. Right click on the book to use.
      • Note: Crafting list is currently incomplete as not all recipes are finalized and implemented.
    • Added in !autoloot and !noks to the !settings commands.
      • !autoloot - Defaults to 100% looting.
      • !noks - Defaults to Party only.
    • Added in !alootid to the general player command list. Functions the same as !autoloot in that it works only within an 8 cell distance, but loots only specific item IDs.
    • Added in an initial command setting default list when making a character on a brand new sub account.
      • By default, the following commands are enabled on login: Display EXP, Arealoot, 1% item shine, 100% autoloot, No KS (Party).
  • Fixes
    • Fixed Tool Dealers selling items that are irrelevant to the current environment.
    • Fixed the introduction tutorial mentioning unavailable things and not letting the user change jobs.
    • Fixed job skill tree calculations not taking into account First Aid being given by introduction tutorial.
    • Fixed Precision (Archer Skill) not having a proper attack animation.
  • Job Class Changes
    • Added in Acolyte job tree.
    • Added in Archer job tree.
    • Added in Priest job tree.
    • Added in Monk job tree.
    • Fixed Soul Change (Sage Skill) missing level 2 client-side.
    • Fixed Soul Strike (Mage Skill) description showing incorrect level.
    • Fixed Auto Spell (Sage Skill) description showing incorrect level.
    • Dash (Novice Skill) now is allowed in dungeons.
    • Changed Chain Crush Combo (Monk Skill) to be a 3x3 AoE size.
  • Changes
    • The Hypnotist no longer allows Novice to reset skills.
    • The Hypnotist no longer resets novice's basic skills when resetting skills as a non-novice class.
    • Temporarily disabled Asgardian Mode pending changes to it.
    • Tool Dealer item pricing reviewed and adjusted.
    • Bow weapon base range increased from 5 to 8.
    • Max Weight is based on job classes, no longer affected by STR
      • Acolyte, Archer, Magician - 3500 max weight
      • Thief - 1.25x bonus max weight modifier. (4375 max weight)
      • Merchant and Monk - 1.5x bonus max weight modifier.  (5250 max weight)
      • Swordsman - 1.75x bonus max weight modifier.  (6125 max weight)
    • Minimum Damage formula adjusted to include STR. minATK = 1 + (1~9) + DEX + STR/2
    • Damage variation from arrows reduced from 0 ~ ArrowATK to 0~ArrowATK/2 + ArrowATK/2
    • Size penalties based on weapon types changed from 75% original damage to 90% original damage.
    • Size penalty damage reductions are now applied at the end of calculations of base damage rather than in the middle.

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